Only mostly dead. (Kidding.)
But honestly, my sincerest apologies for my absence over the past few months. Between moving, starting up a new project, continued rewrites on my trilogy, instructing new writers on the importance of The Hero's Journey and such, my life got really busy of late. Also, the redesign of the Blogger interface is ugly and I dislike staring at it for any length of time. Even now, my urge to stop writing this and leave for another webpage grows...
I'm still alive, though, and still writing! I'll share what I've been up to soon... if I can stomach this bland, ugly Compose page on my blog again.
Until then, write on!
Showing posts with label joseph campbell. Show all posts
Showing posts with label joseph campbell. Show all posts
Thursday, September 27, 2012
Thursday, May 5, 2011
The Hero's Journey - Return With the Elixir
I know, I’ve really been dragging my feet writing these last few Hero’s Journey entries, and this one was no exception. It’s bad for me, being a blogger and taking forever to write up some really meaty material that has meant a lot to me in the process of writing and rewriting my novel. Maybe I’ll do a follow-up post to this part of my blog where I dish on all the mushy stuff I want to say about The Hero’s Journey, or even a bit about the archetypes found in the course of the Journey, but right now it’s time to delve into this one final stage of the grand epic. That’s right, it’s time to Return With the Elixir!
The Return stage is essential to resolving a story, because everyone has to go somewhere once all is said and done, and more often than not it’s a return to the Ordinary World. Harry Potter returns to 4 Privet Drive to live with the dreadful Dursley family, and Percy Jackson returns to his loving mother and another school year. This brings the story full circle and offers an excellent opportunity to illustrate just how your Hero has changed and grown on his Journey. Showing how people react to your protagonist in this moment as a contrast to how they reacted to him at the start of the story will do more to convince your reader that there was character development than if you simply state in the narrative that he’s different. Remember, the key is to show, not to tell.
If your Hero was sent out to find something or someone, this is where he returns triumphant with that object or person of note to transform the Ordinary World into something better than it was before. However, this isn’t always the case. Sometimes the Hero doesn’t return to the Ordinary World. Sometimes, for whatever reason, he stays in the Special World. (Can anyone say sequel? How about series?) In this case, the narrative, not the character, returns to the Ordinary World to illustrate how the absence of the Hero is felt by those he left behind. If there is a sequel to this story, the Special World then becomes the Ordinary World and vice versa, shifting the status quo of your narrative dramatically.
Let’s wrap up Rob’s story using this stage of the Hero’s Journey. His Return With the Elixir takes the shape of his novel, the Elixir he’s been seeking for the longest time. With that monumental accomplishment in hand, he returns to his life feeling more empowered than ever. He knows he has what it takes to write a novel-length work, and he knows he can see it through to the end. That confidence and self esteem bleeds through in his demeanor. No longer is he blindly stumbling through life dreaming about what could have been or might be. He’s been there, he’s done it, and he returns to the people who know him revitalized. He seems more energetic and vibrant, his excitement about writing infectious to those around him. He rejoins his friends at the gaming table, but his creative energy is no longer bound solely to that arena. Now his thoughts turn toward the next great adventure: Editing his first draft for publication.
And that, my loyal followers, completes our exploration of the Hero’s Journey! As a reminder, this is by no means a complete analysis of the Journey. I’ve hit the highlights here, but there are many books that delve into these sections in greater detail than I’d care to inflict upon you in the pages of my blog. If you’re inclined to learn more, however, I’d suggest reading the original material by Joseph Campbell in The Hero with a Thousand Faces
or, if you’d prefer something more modern and not as dry, Christopher Vogler’s The Writer’s Journey
. And, as always, if you have questions or comments about any stage of the Hero’s Journey, please leave them in the comments section below!
One more thing: Always remember that the Hero’s Journey is never really over. The ending of one story is but the beginning of the next.
Until next time, safe Journey!
The Return stage is essential to resolving a story, because everyone has to go somewhere once all is said and done, and more often than not it’s a return to the Ordinary World. Harry Potter returns to 4 Privet Drive to live with the dreadful Dursley family, and Percy Jackson returns to his loving mother and another school year. This brings the story full circle and offers an excellent opportunity to illustrate just how your Hero has changed and grown on his Journey. Showing how people react to your protagonist in this moment as a contrast to how they reacted to him at the start of the story will do more to convince your reader that there was character development than if you simply state in the narrative that he’s different. Remember, the key is to show, not to tell.
If your Hero was sent out to find something or someone, this is where he returns triumphant with that object or person of note to transform the Ordinary World into something better than it was before. However, this isn’t always the case. Sometimes the Hero doesn’t return to the Ordinary World. Sometimes, for whatever reason, he stays in the Special World. (Can anyone say sequel? How about series?) In this case, the narrative, not the character, returns to the Ordinary World to illustrate how the absence of the Hero is felt by those he left behind. If there is a sequel to this story, the Special World then becomes the Ordinary World and vice versa, shifting the status quo of your narrative dramatically.
Let’s wrap up Rob’s story using this stage of the Hero’s Journey. His Return With the Elixir takes the shape of his novel, the Elixir he’s been seeking for the longest time. With that monumental accomplishment in hand, he returns to his life feeling more empowered than ever. He knows he has what it takes to write a novel-length work, and he knows he can see it through to the end. That confidence and self esteem bleeds through in his demeanor. No longer is he blindly stumbling through life dreaming about what could have been or might be. He’s been there, he’s done it, and he returns to the people who know him revitalized. He seems more energetic and vibrant, his excitement about writing infectious to those around him. He rejoins his friends at the gaming table, but his creative energy is no longer bound solely to that arena. Now his thoughts turn toward the next great adventure: Editing his first draft for publication.
And that, my loyal followers, completes our exploration of the Hero’s Journey! As a reminder, this is by no means a complete analysis of the Journey. I’ve hit the highlights here, but there are many books that delve into these sections in greater detail than I’d care to inflict upon you in the pages of my blog. If you’re inclined to learn more, however, I’d suggest reading the original material by Joseph Campbell in The Hero with a Thousand Faces
One more thing: Always remember that the Hero’s Journey is never really over. The ending of one story is but the beginning of the next.
Until next time, safe Journey!
Monday, September 20, 2010
The Hero's Journey - Reward
We’re finally here! It’s been a long, hard road up to this point, but the payoff is worth it. Through all the battles fought and won, friendships forged and villains thwarted, we’ve finally arrived at the part that makes it all worthwhile – The Reward!
Joseph Campbell calls this stage Seizing the Sword, in honor of all the stories of dragons slain for their treasure. The Hero conquers the Shadow and wins his reward, which may include a magical sword, a grateful kingdom and a very pretty damsel. The exact reward can be anything – a hidden treasure, a captured princess, a secret weapon. In spy movies, it’s usually some key to saving (or, in the wrong hands, destroying) the world. In romances, it’s some hottie (guy or girl) who the Hero has been trying to woo. It can be anything from the Holy Grail to a childhood toy. The one thing they all share in common is that they were fiercely sought after by the Hero. This is also where the characters can relax for a moment and savor their victory. We won the day, so let’s party! This is where the trumpets sound, campfires are stoked, and everyone can relax around the holochess table on the Millennium Falcon while Han takes them to lightspeed.
Story-wise, the Reward stage is where your readers can breathe a huge sigh of relief. We’re not at the climax yet, but after the harrowing battle of the Ordeal, there should be a way to relieve all of that pressure with a payoff. Don’t cheapen the victory over the Ordeal! This is what the whole story has been building toward all this time, and while there could be a strong lesson to be learned in the Hero not getting everything he wants, he’d better get something to show for all his pain and suffering up to now. This is as necessary for the readers as it is for the characters. While the story isn’t over yet, there should be some time to linger in the feeling of accomplishment before launching into the next leg of the Journey.
Now, how does this apply to the ongoing tale of Rob’s Journey? His Ordeal is at an end. He’s got his first novel written – it’s time to celebrate! As the winners of National Novel Writing Month gather to share their novels and the stories behind them, he joins in the revelry, proud to have made it to the winner’s circle. It’s cathartic for him to relax with others who have just made the same marathon run for the literary finish line. For some, this is something they do every year. Others have only completed their first, same as him. And among them all, only a handful dream of having their tale published. Rob’s novel may be complete, but his story is not yet over...
Neither is ours. True, we’ve come a long way, and we’ve reached the pot of gold at the end of the rainbow, but where do you go from there? Home, of course! When next we return to the Hero’s Journey, we’ll be packing up to take The Road Back.
Joseph Campbell calls this stage Seizing the Sword, in honor of all the stories of dragons slain for their treasure. The Hero conquers the Shadow and wins his reward, which may include a magical sword, a grateful kingdom and a very pretty damsel. The exact reward can be anything – a hidden treasure, a captured princess, a secret weapon. In spy movies, it’s usually some key to saving (or, in the wrong hands, destroying) the world. In romances, it’s some hottie (guy or girl) who the Hero has been trying to woo. It can be anything from the Holy Grail to a childhood toy. The one thing they all share in common is that they were fiercely sought after by the Hero. This is also where the characters can relax for a moment and savor their victory. We won the day, so let’s party! This is where the trumpets sound, campfires are stoked, and everyone can relax around the holochess table on the Millennium Falcon while Han takes them to lightspeed.
Story-wise, the Reward stage is where your readers can breathe a huge sigh of relief. We’re not at the climax yet, but after the harrowing battle of the Ordeal, there should be a way to relieve all of that pressure with a payoff. Don’t cheapen the victory over the Ordeal! This is what the whole story has been building toward all this time, and while there could be a strong lesson to be learned in the Hero not getting everything he wants, he’d better get something to show for all his pain and suffering up to now. This is as necessary for the readers as it is for the characters. While the story isn’t over yet, there should be some time to linger in the feeling of accomplishment before launching into the next leg of the Journey.
Now, how does this apply to the ongoing tale of Rob’s Journey? His Ordeal is at an end. He’s got his first novel written – it’s time to celebrate! As the winners of National Novel Writing Month gather to share their novels and the stories behind them, he joins in the revelry, proud to have made it to the winner’s circle. It’s cathartic for him to relax with others who have just made the same marathon run for the literary finish line. For some, this is something they do every year. Others have only completed their first, same as him. And among them all, only a handful dream of having their tale published. Rob’s novel may be complete, but his story is not yet over...
Neither is ours. True, we’ve come a long way, and we’ve reached the pot of gold at the end of the rainbow, but where do you go from there? Home, of course! When next we return to the Hero’s Journey, we’ll be packing up to take The Road Back.
Thursday, August 19, 2010
The Hero's Journey - Ordeal
The ultimate showdown. The final battle. The central crisis. The Hero is delving deep within the Inmost Cave to do battle with the villain at its heart. There are many names for this stage of the Journey. Joseph Campbell calls it The Ordeal.
Contrary to what you might think, the Ordeal is not the climax of the story. No, the Ordeal is toward the end, but not the end itself. If you check your Road Map, you’ll see that there are four stages of the Hero’s Journey still to go. “But you just built this up to be the big fight!” Well, yes, because it is. The Ordeal is where the main battle is, the title match between good guy and bad guy. All the trials and tribulations earlier in the story have led to this moment of truth, when swords (or pistols, for you gun fanatics) are drawn and everything goes plunging straight toward the big fiery pit of doom. The Hero needs to show that those lessons earlier in the Journey were not in vain as he puts them to the test in a high-stakes battle against a superior foe. To continue that learning curve metaphor, think of the story as school and the Ordeal is your mid-term (and just as tension-filled, if done properly). Suddenly the label “Ordeal” is more than just a clever name, isn’t it?
This is probably as good a time as any to talk about the Shadow. No, not the pulp hero of the same name, we’re talking about the story archetype. The Shadow is everything the Hero is not. He’s an evil twin, a dark reflection, the figurative shadow to the Hero’s light. In fact, the Shadow often serves the function of showing us, the audience, what the Hero could become if he doesn’t learn the lessons of the story. A good example of this is Harry Potter’s Shadow, Voldemort. The Dark Lord is everything Harry could be if he had ended up in Slytherin instead of Gryffindor, and Harry finds himself wondering a few times in the course of that book series if he isn’t starting to walk the same path as that ultimate evil. The Shadow doesn’t need to be an external force, though. It could be the Hero’s own impulses and desires, warring within him for dominance in the story. It could be an old state of being that he’s trying to change, or a love that continues to burn him from the inside out. Any way you slice it, the Shadow is the archetypal villain for the Hero to thwart in the Ordeal.
Let’s see this phase at work in Rob’s Journey. When last we left him, he was gearing up to tackle his own Ordeal – writing his first novel. The novel isn’t the villain, of course. No, the Shadow he needs to fight is his own fear, self-doubt and old habits. His Inmost Cave is the room where he writes, and his Ordeal is thwarting temptation so he can focus on writing 50,000 words in one month. It’s not an easy task, not when he still has work occupying the majority of the week, friends who want him to sit down and game with them, and family to visit in the holiday toward the end of the month. The deck is stacked against him from the start, but our Hero perseveres and fights to meet his word count day after day. Back and forth he goes, the days ticking by as he sits at his desk (or coffeehouse, sometimes, with his trusty PDA) and lays out word after word. Finally, the clock strikes midnight on November 31, signaling the start of December and the end of NaNoWriMo. Rob sits back and looks at his final word count: 50,007. He did it. He wrote his first novel.
We’re not through with our story yet, though. To the contrary, the true climax of our Hero’s Journey is still to come. The stress of the Ordeal has been overcome, now it’s time to kick back, relax and enjoy our victory as we savor the Reward!
Contrary to what you might think, the Ordeal is not the climax of the story. No, the Ordeal is toward the end, but not the end itself. If you check your Road Map, you’ll see that there are four stages of the Hero’s Journey still to go. “But you just built this up to be the big fight!” Well, yes, because it is. The Ordeal is where the main battle is, the title match between good guy and bad guy. All the trials and tribulations earlier in the story have led to this moment of truth, when swords (or pistols, for you gun fanatics) are drawn and everything goes plunging straight toward the big fiery pit of doom. The Hero needs to show that those lessons earlier in the Journey were not in vain as he puts them to the test in a high-stakes battle against a superior foe. To continue that learning curve metaphor, think of the story as school and the Ordeal is your mid-term (and just as tension-filled, if done properly). Suddenly the label “Ordeal” is more than just a clever name, isn’t it?
This is probably as good a time as any to talk about the Shadow. No, not the pulp hero of the same name, we’re talking about the story archetype. The Shadow is everything the Hero is not. He’s an evil twin, a dark reflection, the figurative shadow to the Hero’s light. In fact, the Shadow often serves the function of showing us, the audience, what the Hero could become if he doesn’t learn the lessons of the story. A good example of this is Harry Potter’s Shadow, Voldemort. The Dark Lord is everything Harry could be if he had ended up in Slytherin instead of Gryffindor, and Harry finds himself wondering a few times in the course of that book series if he isn’t starting to walk the same path as that ultimate evil. The Shadow doesn’t need to be an external force, though. It could be the Hero’s own impulses and desires, warring within him for dominance in the story. It could be an old state of being that he’s trying to change, or a love that continues to burn him from the inside out. Any way you slice it, the Shadow is the archetypal villain for the Hero to thwart in the Ordeal.
Let’s see this phase at work in Rob’s Journey. When last we left him, he was gearing up to tackle his own Ordeal – writing his first novel. The novel isn’t the villain, of course. No, the Shadow he needs to fight is his own fear, self-doubt and old habits. His Inmost Cave is the room where he writes, and his Ordeal is thwarting temptation so he can focus on writing 50,000 words in one month. It’s not an easy task, not when he still has work occupying the majority of the week, friends who want him to sit down and game with them, and family to visit in the holiday toward the end of the month. The deck is stacked against him from the start, but our Hero perseveres and fights to meet his word count day after day. Back and forth he goes, the days ticking by as he sits at his desk (or coffeehouse, sometimes, with his trusty PDA) and lays out word after word. Finally, the clock strikes midnight on November 31, signaling the start of December and the end of NaNoWriMo. Rob sits back and looks at his final word count: 50,007. He did it. He wrote his first novel.
We’re not through with our story yet, though. To the contrary, the true climax of our Hero’s Journey is still to come. The stress of the Ordeal has been overcome, now it’s time to kick back, relax and enjoy our victory as we savor the Reward!
Wednesday, July 28, 2010
The Hero's Journey - Approach
So we’ve spent a good deal of time exploring the extraordinary world, learned some very important lessons from its denizens, and made new friends and new enemies alike. It’s been a lot of fun, but now it’s time to up the ante. Buckle up, readers, we’re about to make our Approach!
The Approach stage is shorthand for Joseph Campbell’s Approach to the Inmost Cave, usually the lair of the bad guy, the dragon’s cave, or some other den of deadly things in old mythology. This is where the journey starts to get more difficult, the trials of the previous stage paling in comparison to the challenges ahead. The Hero zeroes in on the source of the main conflict and, much like the preparation involved in Crossing the Threshold, prepares for the story’s central crisis event. In fact, this stage is often considered a second threshold in the story, complete with its own Threshold Guardian. If the Hero has paid attention to the special rules of this new world, this encounter should be the first time he puts his newly acquired knowledge to the test.
It’s very likely that your Hero doesn’t expect to return from the final confrontation. This is appropriate – death and resurrection are, after all, an integral part of the great myths, and this plays directly into the Resurrection stage of the Hero’s Journey. I’m getting ahead of myself, though. A lot of high stakes stories involve final battles between the main character and the villain of the piece, and only one is expected to walk away. Settling his affairs before the big fight is something that the Hero should certainly take care of at this point of the Journey. Likewise, in stories where there’s an emotional conflict instead of a physical one, the Hero may have to come to terms with some painful truth before moving toward the climax of the story. The Inmost Cave in that instance may be the depths of his own soul as he deals with some hard truths. Any way you slice it, the Approach is where the protagonist mentally, physically and emotionally suits up for the big showdown.
Let’s check back in with Rob to see how this stage plays out in his own Hero’s Journey. He’s been working at the office for a while now, learning new skills in administration and organization, but he hasn’t been following his dream of being a writer at all. Betty changes that by adding a new layer to his life, challenging him to write short stories about inanimate objects to get the creative juices flowing. At first baffled by the notion of adding writing to what he considers an already full life, he nonetheless takes up the challenge and makes the time to hammer out one short story after another. It soon becomes apparent that each one he completes builds on the last to develop a common thread linking them together, which makes writing the next story easier as an overarching mythology is born. Good thing, too – he discovers that National Novel Writing Month is fast approaching, its siren’s call irresistible to Rob now that his muse is getting warmed up. 50,000 words is a hefty challenge to someone who has never written a novel before, but with his new array of time management skills and creative direction, it’s a battle he’s never been more prepared to fight.
Our Journey is more than halfway over, but the best is yet to come. Though we’re not yet to the climax of our tale, we’re definitely entering crisis mode and fast approaching the big finish. The Hero’s Journey kicks into high gear next time as we launch right into the Ordeal!
The Approach stage is shorthand for Joseph Campbell’s Approach to the Inmost Cave, usually the lair of the bad guy, the dragon’s cave, or some other den of deadly things in old mythology. This is where the journey starts to get more difficult, the trials of the previous stage paling in comparison to the challenges ahead. The Hero zeroes in on the source of the main conflict and, much like the preparation involved in Crossing the Threshold, prepares for the story’s central crisis event. In fact, this stage is often considered a second threshold in the story, complete with its own Threshold Guardian. If the Hero has paid attention to the special rules of this new world, this encounter should be the first time he puts his newly acquired knowledge to the test.
It’s very likely that your Hero doesn’t expect to return from the final confrontation. This is appropriate – death and resurrection are, after all, an integral part of the great myths, and this plays directly into the Resurrection stage of the Hero’s Journey. I’m getting ahead of myself, though. A lot of high stakes stories involve final battles between the main character and the villain of the piece, and only one is expected to walk away. Settling his affairs before the big fight is something that the Hero should certainly take care of at this point of the Journey. Likewise, in stories where there’s an emotional conflict instead of a physical one, the Hero may have to come to terms with some painful truth before moving toward the climax of the story. The Inmost Cave in that instance may be the depths of his own soul as he deals with some hard truths. Any way you slice it, the Approach is where the protagonist mentally, physically and emotionally suits up for the big showdown.
Let’s check back in with Rob to see how this stage plays out in his own Hero’s Journey. He’s been working at the office for a while now, learning new skills in administration and organization, but he hasn’t been following his dream of being a writer at all. Betty changes that by adding a new layer to his life, challenging him to write short stories about inanimate objects to get the creative juices flowing. At first baffled by the notion of adding writing to what he considers an already full life, he nonetheless takes up the challenge and makes the time to hammer out one short story after another. It soon becomes apparent that each one he completes builds on the last to develop a common thread linking them together, which makes writing the next story easier as an overarching mythology is born. Good thing, too – he discovers that National Novel Writing Month is fast approaching, its siren’s call irresistible to Rob now that his muse is getting warmed up. 50,000 words is a hefty challenge to someone who has never written a novel before, but with his new array of time management skills and creative direction, it’s a battle he’s never been more prepared to fight.
Our Journey is more than halfway over, but the best is yet to come. Though we’re not yet to the climax of our tale, we’re definitely entering crisis mode and fast approaching the big finish. The Hero’s Journey kicks into high gear next time as we launch right into the Ordeal!
Saturday, July 17, 2010
New Update Coming "Soon"
The title for this post is an inside joke that most fans of video game companies like Blizzard and Valve will get pretty quickly. The rest of you will just have to wait and see to get the joke, or Google "Valve Time" or "Blizzard Soon" to get the oft-humorous explanation. For now, let's get down to it.
My sincerest apologies for the lack of meaty updates these past few weeks. I've been trying to balance two jobs and a house guest from out of town, all while writing my trilogy. I can tell you that I have been working on the next leg of the Hero's Journey, Approach, but I can't tell you when it'll be posted. Maybe tomorrow, maybe later in the week. Maybe today, if the clouds part and the choir sings, heralding a miracle of time dilation that would make it all possible.
I've been receiving inquiries lately about the Hero's Journey, Joseph Campbell, and the mythic structure of story, which has me thrilled. It's good to see such interest in what many believe to be the essential building blocks of narrative, having survived from ancient mythology to become an integral part of modern storytelling. In response, I've added links just to the right of this post, below The Everyday Divinities Project, that will take you directly to each post I've made regarding the stages of the Journey. As it's been a sizable amount of time since the last Hero's Journey post (almost a month?!) this will help you brush up on the Journey for the next exciting installment.
Keep checking the blog for future updates!
My sincerest apologies for the lack of meaty updates these past few weeks. I've been trying to balance two jobs and a house guest from out of town, all while writing my trilogy. I can tell you that I have been working on the next leg of the Hero's Journey, Approach, but I can't tell you when it'll be posted. Maybe tomorrow, maybe later in the week. Maybe today, if the clouds part and the choir sings, heralding a miracle of time dilation that would make it all possible.
I've been receiving inquiries lately about the Hero's Journey, Joseph Campbell, and the mythic structure of story, which has me thrilled. It's good to see such interest in what many believe to be the essential building blocks of narrative, having survived from ancient mythology to become an integral part of modern storytelling. In response, I've added links just to the right of this post, below The Everyday Divinities Project, that will take you directly to each post I've made regarding the stages of the Journey. As it's been a sizable amount of time since the last Hero's Journey post (almost a month?!) this will help you brush up on the Journey for the next exciting installment.
Keep checking the blog for future updates!
Sunday, June 20, 2010
The Hero's Journey - Tests, Allies and Enemies
Thanks to the previous entries of the Hero’s Journey, the beginning is told – the foundation established, the stakes set, the rules established – now we jump into the middle of the story, where the adventure kicks into high gear and we learn the new rules of this strange, unknown world of adventure that awaits us. A new adventure means new friends, new adversaries, and new trials to overcome. Sometimes these are obvious to us on the Journey and are easily prepared for along the way. Sometimes they come out of nowhere to blindside us. However they present themselves, the bulk of the journey ahead brings with it Tests, Allies and Enemies.
The three elements of Tests, Allies and Enemies combine to introduce the reader to a new mode of thinking and being through the Hero. Cut off from what he’s known to be true in The Ordinary World, our Hero now needs to learn all new lessons, to grow and evolve as the story grows and evolves. This is made evident in stories like the Harry Potter books, where Hogwarts is nothing if not year after year of Tests, Allies and Enemies. Harry makes friends within the school, encounters antagonists among the student body and staff, and is constantly tested both by school work and evil wizards. Robert Langdon and Harry Dresden are always running a gamut of Tests, Allies and Enemies in the course of their investigations. Because of the huge amount of potential that these three elements present, this phase more than any other represents the bulk of the story being told. In movie terms, every stage of the Hero’s Journey up to this one takes place in Act One. This single stage takes up the vast majority of Act Two.
Because of its importance within the structure of the story, it’s crucial that these three elements aren’t wasted. Tests should not be meaningless encounters, they should impart important lessons that will figure prominently in the climax of the story, which we’ll discuss much later. Allies should not be arbitrary, either. Each one should serve an important story function, whether it’s as simple as comedy relief or as complex as a love interest. Enemies as well should not be random bad guys who have no reason to give the Hero trouble. Every manifestation of an element here should serve a function to move the story forward, to challenge the Hero’s previous way of thinking and being so he’ll be prepared for the big finish. This is key – it’s a poor storyteller indeed who will introduce a character just for the sake of working some personal friend or enemy of his into the narrative, or who loves a particular scenario so much that he’ll shoehorn it into the course of events, even though it serves no real dramatic function. Don’t fall into the trap of letting your ego dictate what works or not! The story is everything, and at the end of the day, every facet of the narrative should go toward building the best story possible.
Let’s check in on Rob’s Journey to see this phase at work. When last we left off, he had just gained a new job in the course of working with his Mentor. There’s no time for him to grow complacent, however. The office that he works in is much busier than his previous work, and he needs to learn a new way of operating so he can keep ahead of the curve. Organizing the office is easy – his boss teaches him how to keep their charts and files organized, and he sets right to it. Once he’s got that down, however, he’s taught more challenging tasks, such as checking insurance for patients, keeping patients informed on tests and services, requesting records from hospitals and other doctor’s offices, and all manner of administrative responsibilities to keep the office running. He makes new friends on the job, even earning a friendship with the office curmudgeon, but doesn’t seem to earn himself any enemies… or so it seems. In actuality, his greatest enemy is time itself, as the demands of the office and the demands of spending time with his friends means he has little time to himself for what he really wants to do – writing. He’ll have to deal with that enemy sooner or later, and it might be sooner than he thinks.
Every Journey leads somewhere, and all the Tests, Allies and Enemies will play a part in the following phases. More than half of our story is told, but the climax is yet to come. Strap yourselves in, because next time we delve into the Hero’s Journey, we’ll be making our Approach!
The three elements of Tests, Allies and Enemies combine to introduce the reader to a new mode of thinking and being through the Hero. Cut off from what he’s known to be true in The Ordinary World, our Hero now needs to learn all new lessons, to grow and evolve as the story grows and evolves. This is made evident in stories like the Harry Potter books, where Hogwarts is nothing if not year after year of Tests, Allies and Enemies. Harry makes friends within the school, encounters antagonists among the student body and staff, and is constantly tested both by school work and evil wizards. Robert Langdon and Harry Dresden are always running a gamut of Tests, Allies and Enemies in the course of their investigations. Because of the huge amount of potential that these three elements present, this phase more than any other represents the bulk of the story being told. In movie terms, every stage of the Hero’s Journey up to this one takes place in Act One. This single stage takes up the vast majority of Act Two.
Because of its importance within the structure of the story, it’s crucial that these three elements aren’t wasted. Tests should not be meaningless encounters, they should impart important lessons that will figure prominently in the climax of the story, which we’ll discuss much later. Allies should not be arbitrary, either. Each one should serve an important story function, whether it’s as simple as comedy relief or as complex as a love interest. Enemies as well should not be random bad guys who have no reason to give the Hero trouble. Every manifestation of an element here should serve a function to move the story forward, to challenge the Hero’s previous way of thinking and being so he’ll be prepared for the big finish. This is key – it’s a poor storyteller indeed who will introduce a character just for the sake of working some personal friend or enemy of his into the narrative, or who loves a particular scenario so much that he’ll shoehorn it into the course of events, even though it serves no real dramatic function. Don’t fall into the trap of letting your ego dictate what works or not! The story is everything, and at the end of the day, every facet of the narrative should go toward building the best story possible.
Let’s check in on Rob’s Journey to see this phase at work. When last we left off, he had just gained a new job in the course of working with his Mentor. There’s no time for him to grow complacent, however. The office that he works in is much busier than his previous work, and he needs to learn a new way of operating so he can keep ahead of the curve. Organizing the office is easy – his boss teaches him how to keep their charts and files organized, and he sets right to it. Once he’s got that down, however, he’s taught more challenging tasks, such as checking insurance for patients, keeping patients informed on tests and services, requesting records from hospitals and other doctor’s offices, and all manner of administrative responsibilities to keep the office running. He makes new friends on the job, even earning a friendship with the office curmudgeon, but doesn’t seem to earn himself any enemies… or so it seems. In actuality, his greatest enemy is time itself, as the demands of the office and the demands of spending time with his friends means he has little time to himself for what he really wants to do – writing. He’ll have to deal with that enemy sooner or later, and it might be sooner than he thinks.
Every Journey leads somewhere, and all the Tests, Allies and Enemies will play a part in the following phases. More than half of our story is told, but the climax is yet to come. Strap yourselves in, because next time we delve into the Hero’s Journey, we’ll be making our Approach!
Friday, June 11, 2010
The Hero's Journey - Crossing the Threshold
This is it, the moment of truth, the point of no return. There were plenty of opportunities to turn your back on this great adventure before now, but you made the choice to forge ahead, even knowing that the road ahead is a long and scary one. It’s too late for second thoughts now, though. There’s no turning back. You’re Crossing the Threshold.
The stage of The Hero’s Journey known as Crossing the Threshold marks that part of the story where the adventure truly begins. The main characters cross the city limits to begin their road trip, or enter the haunted house, or otherwise venture into unknown territory. There’s a boundary between the world that is known and that which is a mystery, a threshold, and crossing it means the Journey has truly begun. Harry Potter embarks on that Journey every year when he takes the Hogwarts Express to school. Robert Langdon Crosses his Threshold when he’s brought to the scene of whichever crime he’s to give his opinion on by the authorities.
This doesn’t necessarily need to be an actual journey going from one city to another. The main character might not even step outside the city limits. This could be as simple as beginning a task, one that will be carried through to the climax of the story. It might be an investigation, or a new year of school, or a new job. It might even be an emotional journey, as the Hero embarks on a new romance or tries to reconnect with someone from his past. The main thing to keep in mind during the Crossing the Threshold part of the Hero’s Journey is that the main character leaves the old behind to start something new, even if there are elements of familiarity to it. As long as you’re charting some form of new territory – physical, emotional or otherwise – there’s a Threshold marking the end of the old mode of being and the beginning of something new and exciting.
Where there’s a Threshold, however, there’s bound to be a Threshold Guardian. This Archetype, much like the Hero, Messenger and Mentor, serves a function in the story, usually to keep the Hero from progressing on his Journey. The Hero must them find a way to defeat this guardian to progress, much like video games require you to beat a boss before advancing to the next level. This doesn’t have to be outright combat, though. Outwitting the Threshold Guardian works just as well, even befriending him or her. In all cases, the guardian is there to test the Hero’s resolve once committed to the adventure.
Going back to the example of Rob’s Journey, he’s devoted himself to working through this dark time in his life with Betty’s guidance. However, the true test of that commitment is following through on her instructions, one of which is to get out there and find a new job. He knows he can do it, and she knows that having a new job will free up his creativity so he can write without worry. Unfortunately, there’s a world of Threshold Guardians out there that he needs to get past so he can score that first interview. Over and over he tries, putting his name and resume out there, but nothing seems to be working. Finally, he discovers an “in” with a dentist’s office – one of Betty’s other clients knows that his friend who runs the office needs a new assistant. The first interview is scored, and his natural charm and wit – as well as common ground with this Guardian through the friend – lands him the job.
Now that the Ordinary World is well behind us, the Hero’s Journey can truly begin, with all the pitfalls and possibilities that such a Journey entails. Once the Threshold is Crossed, there’s all manner of new people, new situations and new mistakes to make, both good and bad. We’ll get into that in more detail next time, when I discuss Tests, Allies and Enemies.
The stage of The Hero’s Journey known as Crossing the Threshold marks that part of the story where the adventure truly begins. The main characters cross the city limits to begin their road trip, or enter the haunted house, or otherwise venture into unknown territory. There’s a boundary between the world that is known and that which is a mystery, a threshold, and crossing it means the Journey has truly begun. Harry Potter embarks on that Journey every year when he takes the Hogwarts Express to school. Robert Langdon Crosses his Threshold when he’s brought to the scene of whichever crime he’s to give his opinion on by the authorities.
This doesn’t necessarily need to be an actual journey going from one city to another. The main character might not even step outside the city limits. This could be as simple as beginning a task, one that will be carried through to the climax of the story. It might be an investigation, or a new year of school, or a new job. It might even be an emotional journey, as the Hero embarks on a new romance or tries to reconnect with someone from his past. The main thing to keep in mind during the Crossing the Threshold part of the Hero’s Journey is that the main character leaves the old behind to start something new, even if there are elements of familiarity to it. As long as you’re charting some form of new territory – physical, emotional or otherwise – there’s a Threshold marking the end of the old mode of being and the beginning of something new and exciting.
Where there’s a Threshold, however, there’s bound to be a Threshold Guardian. This Archetype, much like the Hero, Messenger and Mentor, serves a function in the story, usually to keep the Hero from progressing on his Journey. The Hero must them find a way to defeat this guardian to progress, much like video games require you to beat a boss before advancing to the next level. This doesn’t have to be outright combat, though. Outwitting the Threshold Guardian works just as well, even befriending him or her. In all cases, the guardian is there to test the Hero’s resolve once committed to the adventure.
Going back to the example of Rob’s Journey, he’s devoted himself to working through this dark time in his life with Betty’s guidance. However, the true test of that commitment is following through on her instructions, one of which is to get out there and find a new job. He knows he can do it, and she knows that having a new job will free up his creativity so he can write without worry. Unfortunately, there’s a world of Threshold Guardians out there that he needs to get past so he can score that first interview. Over and over he tries, putting his name and resume out there, but nothing seems to be working. Finally, he discovers an “in” with a dentist’s office – one of Betty’s other clients knows that his friend who runs the office needs a new assistant. The first interview is scored, and his natural charm and wit – as well as common ground with this Guardian through the friend – lands him the job.
Now that the Ordinary World is well behind us, the Hero’s Journey can truly begin, with all the pitfalls and possibilities that such a Journey entails. Once the Threshold is Crossed, there’s all manner of new people, new situations and new mistakes to make, both good and bad. We’ll get into that in more detail next time, when I discuss Tests, Allies and Enemies.
Monday, May 24, 2010
The Hero's Journey - Meeting the Mentor
Everyone has at least one person in their life that they look up to, someone who has given them the advice and encouragement that helped them get where they are now. For some, it’s a family member who was always there for them, or a friend who helped them through the darkest days. It doesn’t have to be someone so close to you, though. Help can come from anywhere – a co-worker, a boss, a teacher, even some random passer-by who passed along that little nugget of wisdom that set you on the right track. Whoever they are, wherever they come from, they fulfill one of the most integral archetypes of The Hero’s Journey: The Mentor.
Most Heroes need more than just a Call to Adventure to get them going. That adventure can look pretty daunting if they’re not well equipped to tackle it, which may have resulted in a Refusal of the Call. This is the part of the Journey where Meeting the Mentor is so crucial. He (or she, because the Mentor is no more gender exclusive than the Hero) is the guiding force for our adventurer. They may hand him the tools he’ll need to overcome future obstacles, point him in the right direction to begin his odyssey, or actively guide him through the strange new world that has replaced The Ordinary World. Sometimes, they’ll perform all of the above functions, accompanying the Hero on the Journey and acting as his own personal Jiminy Cricket. Other times, their appearance is all too brief, leaving the Hero to forge his own path. In all cases, the Mentor acts as a way for the Hero to answer that Call.
It’s worth noting that the Mentor doesn’t have to be a single character in the story. While one character can certainly embody that archetype exclusively (think Professor Dumbledore in the Harry Potter books), others are allowed borrow that hat from time to time. In fact, Hagrid is the first to take on that role for Harry, guiding him through the process of preparing for his first year at Hogwarts, and continues to wear that hat every now and then throughout the series. Even villains can take on this role, as the young Mr. Potter sometimes learns just as much from those who seek to kill him than he does from the teaching staff at Hogwarts.
This leads me into the unique concept of the Dark Mentor. It is possible that an antagonist can be a Mentor, both instructing the Hero while working against him. How? From the shadows, usually, but sometimes right in plain sight under disguise. Not to belabor the Harry Potter comparisons, but the Dark Mentor has been used several times in that series, to stunning effect. But why would the bad guys want to help the good guy? Sometimes they start as good guys and evolve into bad guys, forcing the student to surpass the teacher in the final confrontation. Sometimes it’s a show of what not to do, giving the Hero a clear concept of what he stands against… and thus, what he stands for. Then again, the Dark Mentor may have a vested ego-driven interest in building a worthy adversary to oppose him. Some villains are just that twisted.
To illustrate this aspect of the Hero’s Journey through Rob’s ongoing adventure, he needs outside intervention to get him to halt that downward spiral of his and accept the Call to Adventure. His parents, having been in similar circumstances in the past, send him to their personal champion, Betty Dawes. Mrs. Dawes is knowledgeable, patient, and insightful – everything he needs right now. She also knows that what he wants to do more than anything is to write, if only he had the confidence to pursue his dream. Fortunately for Rob, she has all the tools he’ll need to break out of his shell and pursue his dream. It’s up to him to make that first step, though, to leave his Ordinary World behind and actively pursue the great adventure ahead.
It seems like quite the trek already, but this is only the start of the Journey. The real adventure can now begin, as our Hero is armed and ready to face the unknown. We’ll discuss that in more detail soon, when we get into the next part of The Hero’s Journey - Crossing the Threshold.
Most Heroes need more than just a Call to Adventure to get them going. That adventure can look pretty daunting if they’re not well equipped to tackle it, which may have resulted in a Refusal of the Call. This is the part of the Journey where Meeting the Mentor is so crucial. He (or she, because the Mentor is no more gender exclusive than the Hero) is the guiding force for our adventurer. They may hand him the tools he’ll need to overcome future obstacles, point him in the right direction to begin his odyssey, or actively guide him through the strange new world that has replaced The Ordinary World. Sometimes, they’ll perform all of the above functions, accompanying the Hero on the Journey and acting as his own personal Jiminy Cricket. Other times, their appearance is all too brief, leaving the Hero to forge his own path. In all cases, the Mentor acts as a way for the Hero to answer that Call.
It’s worth noting that the Mentor doesn’t have to be a single character in the story. While one character can certainly embody that archetype exclusively (think Professor Dumbledore in the Harry Potter books), others are allowed borrow that hat from time to time. In fact, Hagrid is the first to take on that role for Harry, guiding him through the process of preparing for his first year at Hogwarts, and continues to wear that hat every now and then throughout the series. Even villains can take on this role, as the young Mr. Potter sometimes learns just as much from those who seek to kill him than he does from the teaching staff at Hogwarts.
This leads me into the unique concept of the Dark Mentor. It is possible that an antagonist can be a Mentor, both instructing the Hero while working against him. How? From the shadows, usually, but sometimes right in plain sight under disguise. Not to belabor the Harry Potter comparisons, but the Dark Mentor has been used several times in that series, to stunning effect. But why would the bad guys want to help the good guy? Sometimes they start as good guys and evolve into bad guys, forcing the student to surpass the teacher in the final confrontation. Sometimes it’s a show of what not to do, giving the Hero a clear concept of what he stands against… and thus, what he stands for. Then again, the Dark Mentor may have a vested ego-driven interest in building a worthy adversary to oppose him. Some villains are just that twisted.
To illustrate this aspect of the Hero’s Journey through Rob’s ongoing adventure, he needs outside intervention to get him to halt that downward spiral of his and accept the Call to Adventure. His parents, having been in similar circumstances in the past, send him to their personal champion, Betty Dawes. Mrs. Dawes is knowledgeable, patient, and insightful – everything he needs right now. She also knows that what he wants to do more than anything is to write, if only he had the confidence to pursue his dream. Fortunately for Rob, she has all the tools he’ll need to break out of his shell and pursue his dream. It’s up to him to make that first step, though, to leave his Ordinary World behind and actively pursue the great adventure ahead.
It seems like quite the trek already, but this is only the start of the Journey. The real adventure can now begin, as our Hero is armed and ready to face the unknown. We’ll discuss that in more detail soon, when we get into the next part of The Hero’s Journey - Crossing the Threshold.
Saturday, May 15, 2010
Quotables
"I like Joseph Campbell's advice to 'follow your own bliss.' Only you can figure out what that actually means in your life. Follow that sense of joy to the place it takes you that is all your own. That's when and where you find your voice. And once found, say what you have to say loudly and clearly. Speak from the heart concisely and persistently even when it seems like the world is ignoring you. If you really have something worth paying attention to, someone will eventually hear you. And when they do, they will have reason to listen to your unique voice. That's what worked for me anyway."
— Larry Marder, Writer/artist, Beanworld
— Larry Marder, Writer/artist, Beanworld
Monday, May 10, 2010
The Hero's Journey - Refusal of the Call
To give our traveling metaphor a bit of a rest, I’ll take up another for just a moment. Say you get a call from someone out of the blue. Might be someone you know, might not. In any case, the call comes at an inconvenient moment – you might be with friends, you might be with a loved one. Maybe you’re in the middle of a project or on the line with someone already. Whatever the case may be, you have a choice. Do you answer the call, or do you ignore it and continue on with whatever you were doing?
That, at its core, is what Refusal of the Call is all about.
This is the moment in the Hero’s Journey where two paths present themselves to our Hero. He can answer the Call to Adventure, propelling himself into the unknown, or he can ignore it and continue on the predictable path before him. It’s a very important moment of the story, the first real test of our Hero. Which will he choose? Well, obviously he’ll go on to the adventure, but most people who are set in their ways don’t just drop everything to embrace the possibilities of tomorrow. They’re either happy with their status quo, or in denial about the need for adventure.
Heroes should resist the Call to Adventure, at least initially. They should be stubborn or resistant – maybe not overly so, but enough to let the audience know that this is a step that is not taken lightly. Let them get a taste of the consequences of inaction, and allow that to propel them forward into the journey. One example of this kind of Refusal – and you’ll have to forgive that this is a movie example, not a literary one – is in The Matrix, when Neo gets a literal Call to Adventure from Morpheus. Rather than follow his future Mentor’s advice, however, Neo’s Refusal of the Call leads to capture and a terrifying encounter with Agent Smith.
Refusal of the Call doesn’t always come from the Hero, however. Said Hero might leap at the opportunity to go on the grand adventure, but something – or someone – else is keeping him from taking that first step, causing the Refusal. Harry Potter would love nothing more than to escape from the custody of his aunt and uncle, but his guardians simply will not let him escape their cruel treatment by going to Hogwarts. They’re so adamant about their Refusal of the Call that they try to take Harry far away to keep the letters of summons from reaching him, but the Call is never so easily denied…
Finally, we have the ongoing Journey of our young Hero, Rob, and his own Refusal of the Call. Unemployed, he has a great opportunity now to break free of the soul-crushing retail job he’s been working and follow his dream – to write his first novel. Rather than rise to the challenge, he wallows in his own feelings of inadequacy and withdraws from family and friends alike, convinced that he’ll never amount to anything. His passive Refusal of the Call manifests in a self-delusional state of escapism, where video games and roleplaying games become his reality in an attempt to replace the pain of his circumstances. And all the while, the money dwindles with each bill that needs to be paid.
This Refusal gives us a glimpse of the downward spiral that is sure to be the destruction of our Hero if he doesn’t change his ways and rise to the challenge presented to him. Sometimes a Hero needs help facing that adventure, though, someone to teach and guide our protagonist on his Journey. Sometimes, the Hero needs a Mentor.
We’ll discuss Meeting the Mentor in the next installment of the Hero’s Journey.
That, at its core, is what Refusal of the Call is all about.
This is the moment in the Hero’s Journey where two paths present themselves to our Hero. He can answer the Call to Adventure, propelling himself into the unknown, or he can ignore it and continue on the predictable path before him. It’s a very important moment of the story, the first real test of our Hero. Which will he choose? Well, obviously he’ll go on to the adventure, but most people who are set in their ways don’t just drop everything to embrace the possibilities of tomorrow. They’re either happy with their status quo, or in denial about the need for adventure.
Heroes should resist the Call to Adventure, at least initially. They should be stubborn or resistant – maybe not overly so, but enough to let the audience know that this is a step that is not taken lightly. Let them get a taste of the consequences of inaction, and allow that to propel them forward into the journey. One example of this kind of Refusal – and you’ll have to forgive that this is a movie example, not a literary one – is in The Matrix, when Neo gets a literal Call to Adventure from Morpheus. Rather than follow his future Mentor’s advice, however, Neo’s Refusal of the Call leads to capture and a terrifying encounter with Agent Smith.
Refusal of the Call doesn’t always come from the Hero, however. Said Hero might leap at the opportunity to go on the grand adventure, but something – or someone – else is keeping him from taking that first step, causing the Refusal. Harry Potter would love nothing more than to escape from the custody of his aunt and uncle, but his guardians simply will not let him escape their cruel treatment by going to Hogwarts. They’re so adamant about their Refusal of the Call that they try to take Harry far away to keep the letters of summons from reaching him, but the Call is never so easily denied…
Finally, we have the ongoing Journey of our young Hero, Rob, and his own Refusal of the Call. Unemployed, he has a great opportunity now to break free of the soul-crushing retail job he’s been working and follow his dream – to write his first novel. Rather than rise to the challenge, he wallows in his own feelings of inadequacy and withdraws from family and friends alike, convinced that he’ll never amount to anything. His passive Refusal of the Call manifests in a self-delusional state of escapism, where video games and roleplaying games become his reality in an attempt to replace the pain of his circumstances. And all the while, the money dwindles with each bill that needs to be paid.
This Refusal gives us a glimpse of the downward spiral that is sure to be the destruction of our Hero if he doesn’t change his ways and rise to the challenge presented to him. Sometimes a Hero needs help facing that adventure, though, someone to teach and guide our protagonist on his Journey. Sometimes, the Hero needs a Mentor.
We’ll discuss Meeting the Mentor in the next installment of the Hero’s Journey.
Monday, February 22, 2010
The Hero's Journey
I’ve made mention a few times of the Hero’s Journey and its impact on the format of my story, but I haven’t really elaborated on what it is and how it shapes my narrative. I think it’s time to change that.
At its core, nearly every story ever told follows some variation of the Hero’s Journey, dating all the way back to ancient cultures and their mythology. From the original epics all the way up to modern movies, the Hero’s Journey is exactly that – the path a protagonist takes through the narrative and the events that happen along that road. The Hero’s Journey was originally mapped out by the esteemed Joseph Campbell, and The Writer’s Journey updates those concepts for the entertainment industry. If you want a comprehensive look at the Hero’s Journey, you can pick up the aforementioned book or Mr. Campbell’s Hero with a Thousand Faces. In this and future posts, I’ll be hitting the highlights, particularly as they apply to my writing.
First of all, the Hero’s Journey is a catch-all title that encompasses both genders. While the concept of the boy going out on an adventure to become a man is a time-honored staple of this model, the “Hero” part of the Hero’s Journey refers just as easily to women as it does men. In point of fact, one of the three individual Hero’s Journeys that stretch through my trilogy focuses on a female protagonist. One could even say her journey is the catalyst that sets the other two journeys into motion…
Secondly, the Hero’s Journey doesn’t always refer to an actual physical journey. While it often takes the form of a road trip or some other method of travelling to experience the danger and excitement that awaits us outside our front door, this isn’t always the case. A spiritual or emotional journey, one that takes place within as opposed to without, can also fall under this category. This version of the Hero’s Journey may not take the audience to exotic locales, but it may take them through a path of self-discovery as they follow the protagonist through a crisis of faith or a new relationship.
And finally, the Hero’s Journey isn’t just a structure for popular fiction. As Chris Vogler mentions in his book, writers – indeed, all people – go through their own personal Hero’s Journey in their lives. There’s a reason these types of stories resonate so well with audiences, and that’s because we can see a reflection of that adventure playing out day by day. Most of us can recognize the everyday version of those classic story figures – the mentor who taught us everything we know, the gatekeeper keeping us from progressing to the next stage of our journey, the allies who have aided us along the way – and can relate to the dramatized scenarios that much more because of it. Because of this, I’ll be illustrating each stage of the Hero’s Journey through the next few posts by drawing upon (highly fictionalized*) examples in my own life.
Put on your boots and strap yourselves in, we’re about to go on a Hero’s Journey!
* All names and some details will be changed to protect the innocent… and not so innocent.
At its core, nearly every story ever told follows some variation of the Hero’s Journey, dating all the way back to ancient cultures and their mythology. From the original epics all the way up to modern movies, the Hero’s Journey is exactly that – the path a protagonist takes through the narrative and the events that happen along that road. The Hero’s Journey was originally mapped out by the esteemed Joseph Campbell, and The Writer’s Journey updates those concepts for the entertainment industry. If you want a comprehensive look at the Hero’s Journey, you can pick up the aforementioned book or Mr. Campbell’s Hero with a Thousand Faces. In this and future posts, I’ll be hitting the highlights, particularly as they apply to my writing.
First of all, the Hero’s Journey is a catch-all title that encompasses both genders. While the concept of the boy going out on an adventure to become a man is a time-honored staple of this model, the “Hero” part of the Hero’s Journey refers just as easily to women as it does men. In point of fact, one of the three individual Hero’s Journeys that stretch through my trilogy focuses on a female protagonist. One could even say her journey is the catalyst that sets the other two journeys into motion…
Secondly, the Hero’s Journey doesn’t always refer to an actual physical journey. While it often takes the form of a road trip or some other method of travelling to experience the danger and excitement that awaits us outside our front door, this isn’t always the case. A spiritual or emotional journey, one that takes place within as opposed to without, can also fall under this category. This version of the Hero’s Journey may not take the audience to exotic locales, but it may take them through a path of self-discovery as they follow the protagonist through a crisis of faith or a new relationship.
And finally, the Hero’s Journey isn’t just a structure for popular fiction. As Chris Vogler mentions in his book, writers – indeed, all people – go through their own personal Hero’s Journey in their lives. There’s a reason these types of stories resonate so well with audiences, and that’s because we can see a reflection of that adventure playing out day by day. Most of us can recognize the everyday version of those classic story figures – the mentor who taught us everything we know, the gatekeeper keeping us from progressing to the next stage of our journey, the allies who have aided us along the way – and can relate to the dramatized scenarios that much more because of it. Because of this, I’ll be illustrating each stage of the Hero’s Journey through the next few posts by drawing upon (highly fictionalized*) examples in my own life.
Put on your boots and strap yourselves in, we’re about to go on a Hero’s Journey!
* All names and some details will be changed to protect the innocent… and not so innocent.
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